I've been creating PC games since 2003, and I've still got lots to learn. Each game I make tends to get progressively more complex as I'm learning while I go along. I try to make as much original content as possible, and I dislike using other peoples media, which has lead to me making my own code, graphics, and sound, however crude any of those may be. My 'portfolio' website is www.paulleduc.com
Here are some of the tools I use:
Programming: BlitzMax - www.blitzmax.com
Sound/Music: FL Studio - www.flstudio.com
2D Graphics: Photoshop CS2 - www.adobe.com
3D Models: Wings3D - www.wings3d.com
UV Mapping: Ultimate Unwrap3D - www.unwrap3d.com
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